Price: $19.99
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Geist
Price: $19.99
Ships FREE with Super Saver Shipping
Usually ships in 24 hours
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Usually ships in 24 hours
Price: $19.99
Ships FREE with Super Saver Shipping
Usually ships in 24 hours
Platform: GameCube
ESRB Rating: Mature
Media: Video Game
Product Weight: 1.00 pounds
Model: DOL P GITE
Manufacturer: Nintendo
Release Date: 2006-07-10
Sales Rank: 7648
So much unused potential, but still fun,
by Eric Castellon, 2007-05-12
I'll keep it short and sweet: for about $10 bucks, you'll get a great adventure/FPS with some inventive ideas and fun spots. But for the most part, the AI is pretty dumb and, towards the end, it get obscenely hard. Sometimes you'll be dead before you know it. Luckly, the best parts are the exploration and puzzles, they will make you forgive the faults of the game. Just trying to see what you can posses is loads of fun. If nintendo would have put more effort in backing nSpace with the developement, this might have been a much better game. Here's hoping that they make a sequel, and improve on it.
SIDENOTE: The upcoming "Jericho" for the Xbox 360 uses the main mechanic from Geist, where the main character posseses different people to get though the game.
Very good game, just as we have come to expect from Nintendo!,
by Xbox LuvR, 2007-04-28
This game is very cool. You're a ghost that can possess people, animals, or many inanimate objects.
(Minor Spoiler Alert for what follows): In some spots you may possess a gun turret and shoot your enemies, maybe you'll be a mouse crawling through mouse caves, or you may be a box that you blow-up later. There are so many objects to possess.
As is typical with Nintendo games it is a genre-bending title, a little bit FPS, a little Adventure, a little bit Puzzle, etc... It's truly a refreshing title.
Some have said that the graphics aren't that good. I would challenge that. If you have it on a HDTV using Component or even the S-Video connector, the graphics are in fact very, very good (as the game is in 480P, DVD quality). Sure it's not 720P or 1080i/p, but it looks better to me than many original Xbox titles.
In short, if you find this game at the game store, give it a try. I payed full price for the title shortly after it came out and am still enjoying it.
Essentail for any Hard core Nintendo Fan Who Loved Metroid Prime,
by L. Knight, 2007-03-11
I simply love this game, one important thing to note is that not everyone will like this game but if you are a hard core nintendo fan and loved the dificult puzzle solving and exploration elements in games such as Metroid Prime then you will love this. Many people have chosen to critisize the controll scieme I would like to say that I actualy think that is is better than that of many first person shooters especialy if it is for the PS2, the controll scieme especialy shines when it is for the sniper rifle in which becouse the GCN controller has two levels of pressure for the L butten then when you press down oly a little bit you zoom in only partialy but when you press it down all the way it it zomms in all of the way. unlike most first person shooters this game does not use a rebounding health meter since you are only possesing varios hosts, one benifit it has is that it puts some what more emfasis on the use of cover and taking advantge of your powers of possesion. the story is very epic and if nothing else mattered in a game than everyone would be reviewing it as I am, but I wont mention it here and spoil the suprise but I will tell you that it involves your spirit being riped from your body and now you have the power of possesion. the music is great, esspecialy the theme song which is very adicting. the enimy and frienly AI seems prety smart, they will flank you use cover, and even set up anbooshes. the boss battles may not be very varried but they are always very epic and very very challenging, esspecialy if a cirtain very important host dies then it is game over, luckly there is a very forgiving checkpoint system in place. One cool thing about the game is that your perspective is constantly changing, one moment you could be a dog barking at some rats and next thing you know you are one of those rats. also when you are in ghost form time slows down and you can get a much better look at the world around you. one thing that is very disputable is the fact that about a third of the game you have to roam around in an open area to look for things to posses and do a series of possesions to scare people, many people dont like this but I think that it is awsome, becouse you have to search around for things like it is a murder mystery to try to find things. one example of this is what you have to do in one stage to posses a chef first you have to posses an oven and make it over heat so that it produces smoke then posses a fan to blow the smoke over to him to make him notice it and then take over a plate dispencer to shoot him with plates and scare him. the multi player is also top notch and is very interesting with the possesion aspect. the graphics are also very good for the gamecube. Becouse so many people have critisized this game I would heavily suggest renting it first and seeing if it is for you, but if you are like me you will love it from start to finish, any serois gamecube owner who is looking for a challence should definatley try this game, it is one of the best and most inovative shooters on the market today.
Puzzle Heavy F.P.S.,
by coopertex, 2006-04-23
Geist is a first person shooter (FPS), with lots of puzzles for the Nintendo Gamecube. In Geist, you play a government agent named John Raimi. You get captured and subjected to a top secret experiment being perfomed by a terrorist faction. The experiment seperates your spiritual energy from your physical body. You roam around the the levels in a ghost-like form which people cannot see or hear. While in this ghost-like form, you can actually possess people, animals or even objects in a room. By possessing people you can gain access to closed off areas or make them kill one of their own team mates. By possessing animals you can gain their special abilities, for example if you possess a dog, you can run fast, jump and bark. If you possess a mouse you can go into tiny spaces and squeek like a mouse. By possessing objects you can get a unique view of the object and even make it move or explode. Before you possess people or animals you must have them in a state of fear; otherwise possession is not possible. You get people and animals scared by when you possess objects; for example you can make a control panel explode, drop a ladder or make a can of paint burst, it might scare people and then you can possess them. Though this game is a first person shooter, it is too heavy with the puzzle elements. Most of the time you have to figure out how to get into the next locked room, what techniques are better to scare people and which person to scare. If you don't figure these things out, you'll not gain access into the next area/levels.
The game starts you off with an action scene shoot-out as you try to escape the underground laboratory complex. Then they take you into a very good interactive tutorial of how to possess living creatures and objects while in the spiritual state. The graphics are very nice and the animation are average, but I do not see them getting any awards. There are several guns and different weaponry to use in the game, but they all sound cheap and lack that heavy BOOM. The controls are solid and feel just about right though it can be tricky to learn at first. The real problem with, Geist is lack of excitement. A lot of that excitement is killed off by the tough puzzles in the game. You'll do more puzzles than shooting within the game, so keep that in-mind when purchasing. For this same reason I cannot recommend it for younger players as the puzzles will frustrate or even bore them, but at the same time the game has mature themes which adults may like. The game is very linear and allows no room to roam very far. I think the game concept is very good but the execution and presentation within Geist is poor in contrast. There are much better FPS and puzzle games in the market. If you want FPS I recommend the game called, Black. If you want puzzle horror, I recommend the, Resident Evil series.
Wasted Potential (Spoiler Warning),
by Harley Quinn, 2006-02-12
There were so many things that could have been done with this game but wasn't. As John Raimi you are part of a team sent in to retrieve Bryson, your friend and undercover operative at the Volks corporation. Unfortunately for you the team gets annihilated, Bryson is captured and you get your spirit seperated from your body. While your spirit is being brain washed to become an operative you are rescued by the spirit of a little girl, Gigi. You now have to rescue Bryson, bring down the Volks corporation, and get your body back.
There is both first person shooter action in this game and puzzle solving. You can possess people, animals, and inanimate objects. The whole possession capability is made into a puzzle solving strategy because in order to possess living things like a man, dog, or even a rat it has to be scared first. So for example, in order to possess the scientist you need to first possess the soda machine, shoot some cans out at him, possess the soda can and make it explode in his face, and then to really scare him make the water in the sink turn into blood. Some of these were funny but some were tedious.
Possession was also helpful in combat. For example, you could possess the explosive crate a enemy just happened to be standing next to and well you know.... Some of the boss fights utilized the possession capability very well making them interesting while others did not.
When you possess someone they each have a special capability. But there was nothing special about most of these capabilities. For example, the special capability for most chracters was that they could sprint. It would have been nice if say the doctor's special capability was that she could heal herself.The first person shooting capabilities were also annoying. Most soldiers can throw grenades but they can't crouch or jump!
There are parts in the game where you are in the brain washing chamber. You are being trained to be an operative who will possess hosts in order to carry out assasinations etc When I was playing the operative training levels I thought to myself "why isn't the whole game like this!"
The game's concept is original for the most part but when the strange creatures came pouring in through the whole to another dimension.....I thought I was playing Half-Life. Actually, the whole possession thing kinda made me think of the mind controlling in Second Sight...which was a rip off of Psi-Ops.....Anyway this game failed to live up to its potential.
Its a $20 game NOT A PENNY MORE, it probably won't take you long to beat it so do not spend alot of money on this game. But when you finish playing story mode you can play multiplayer modes. You unlock arenas for multiplayer by collecting host collectibles during story mode. If you really want to play something excellent then play Psi Ops.
Categories -> More Systems -> GameCube -> All Games
Categories -> More Systems -> GameCube -> Action -> Military & Espionage